Chassis Changes
After some reflection on the rigidity of the Chassis system in comparison to the relative freedom of all the other equipment, I decided to make them branch out a bit! Now, instead of a single level up benefit at levels 0, 1, 3, 5 and 7, you now have three choices (for each chassis!) at levels 3, 5 and 7. Hopefully this change will make the chassis feel a little less linear and encourage players to experiment a little. I also hope that this change will make it easier for GMs to add their own options to level-ups.
This change also comes with two new unique stances, for the Bulwark and the Scout as level up benefits. The Gunner already had Suppressing Fire, so the lack of one for the other two Chassis was a design oversight.
I've also added one new weapon, but working on more stuff!
Files
Get Killbots
Killbots
A TTRPG about robots who fight other robots
| Status | In development |
| Category | Physical game |
| Author | missanomalocaris |
| Tags | Print & Play, Robots, Sci-fi, Tactical, Tactical RPG, Tabletop role-playing game |
More posts
- Version 1.1.11 day ago
- Version 1.170 days ago
- Version 1.094 days ago
- Concept Mission Changes 5/9/25Sep 04, 2025
- Major Changes 3/9/25Sep 03, 2025
- Tweaks 31/8/25Aug 30, 2025
- Changes 4/6/25Jun 03, 2025
- Minor Changes 1/12/24Nov 30, 2024
- Major Changes 31/7/24Jul 30, 2024
- General Tweaks 1/7/24Jun 30, 2024
Leave a comment
Log in with itch.io to leave a comment.